CV / English / AI Programmer for Games

Sarah Lim

  • Email: [email protected]
  • Phone: +1 (555) 012-3456
  • LinkedIn: linkedin.com/in/sarahlimdev
  • GitHub: github.com/sarahlimdev
  • Address: 124 Gaming Ave, Pixel City, PC 12345

I am a passionate AI Programmer with over 5 years of experience in developing advanced AI systems for high-profile video games. My expertise lies in creating sophisticated AI behaviors, pathfinding algorithms, and implementing machine learning models to enhance game dynamics. I am adept at working closely with cross-functional teams to deliver projects that exceed expectations. Seeking to leverage my skills and experience in a challenging role at an innovative game development studio.

Core Competencies

  • Strong programming proficiency in C++, Python, and Lua
  • Expertise in AI algorithms and machine learning models
  • Proficient with Unity and Unreal Engine
  • Solid understanding of game design and software development lifecycle
  • Excellent problem-solving abilities and attention to detail
  • Effective team player with strong communication skills

Technologies and Certifications

  • Languages: C++, Python, Lua, C#
  • Engines: Unity, Unreal Engine 4
  • Tools: Visual Studio, Git, JIRA
  • Certifications: Certified Unity Developer, Machine Learning with Python Certificate

Professional Experience

AI Programmer, EpicQuest Games June 2018 - Present - Developed AI behaviors for characters in 'Mystic Legends', leading to a 20% increase in game immersion. - Implemented pathfinding algorithms reducing AI navigation errors by 30%. - Coordinated with the design team to integrate AI systems that adapt to player actions, significantly boosting game replay value.

Junior AI Programmer, Pixel Innovations July 2015 - May 2018 - Assisted in the development of AI components for mobile games, improving user engagement by 25%. - Collaborated on a team that developed a neural network-based prediction system for NPC behavior. - Conducted extensive testing and debugging of AI systems, ensuring smooth gameplay and functionality.

Education and Training

Master of Science in Computer Science (focus on AI), TechForward University, Pixel City September 2013 - May 2015

Bachelor of Science in Software Engineering, Digital Academy, Pixel City September 2009 - June 2013

Referees

Available upon request.