CV / English / Game Engine Programmer

Contact Information

  • Address: 425 Virtual Lane, Codeville, TX 75842
  • Phone: (555) 123-4567
  • Email: [email protected]
  • LinkedIn: linkedin.com/in/tyler-jensen-4a27851a2

Brief

A passionate and innovative Game Engine Programmer with over 5 years of experience specializing in game engine development, optimization, and graphics programming. Proven expertise in developing robust game engines from scratch, enhancing existing engines for performance improvements, and integrating cutting-edge game technologies. Adept at working closely with game designers and artists to bring creative visions to life through technical excellence.

Core Competencies

  • Game Engine Architecture
  • Performance Optimization
  • Cross-Platform Development
  • Real-time Rendering Techniques
  • Graphics Programming
  • Physics Simulation
  • AI Integration
  • Team Leadership and Collaboration

Technologies and Certifications

  • Languages: C++, C#, Python
  • Engines & Tools: Unreal Engine 4, Unity3D, Autodesk Maya
  • Graphics: OpenGL, DirectX, Vulkan
  • Certifications: Unity Certified Developer, NVIDIA CUDA Certified Developer

Professional Experience

Lead Game Engine Programmer - DreamGames Inc., Austin, TX

July 2018 - Present

  • Spearheaded the development and optimization of a proprietary game engine, leading to a 40% performance increase in game rendering.
  • Collaborated with other departments to integrate cutting-edge technologies such as VR and AR, enhancing game immersion and user experience.
  • Mentored junior programmers, guiding best practices in engine development and code efficiency.

Game Engine Developer - PixelPioneers Studio, Dallas, TX

March 2015 - June 2018

  • Contributed to the development of core engine components for a popular open-world adventure game.
  • Optimized existing game engine modules, resulting in smoother gameplay and reduced load times.
  • Implemented advanced shading and lighting techniques, improving the visual quality and fidelity of game environments.

Education and Training

M.S. in Computer Science, Specialization in Game Development

University of Texas at Austin, May 2015

B.S. in Computer Science

Texas Tech University, May 2013

Referees

Jane Smith

Alex Johnson